E.V.I.L.

year

2025

focus

Board Game Design Systems Design Worldbuilding

overview

E.V.I.L. is a cooperative strategy board game for three players where villains fight through branching paths of heroes using coordinated ability cards. My role centered on the pitch, systems, board map, and visual direction for a team-based experience built around strategy and timing.

Early board sketch and planning notes for E.V.I.L.
Playtesting setup for the E.V.I.L. board game
Ability cards and supporting components from E.V.I.L.
Rulebook spread for E.V.I.L.
Final board map for E.V.I.L.