Designing things to be seen, played, and felt.

bio.

I’m Ray Hernaez, a Computation Arts student at Concordia University in Montreal, with a minor in Film and Moving Image Studies. My work brings together design, play, and storytelling.

approach.

I start with a question, a visual language, or a small interaction and build outward through research, sketching, prototyping, and play. I let the concept and its form shape each other until the idea has a clear feeling and direction.

experience.

My current focus is web design, game design, interactive design, character design, world building, and conceptualizing. Recent projects include web experiences, hybrid physical and digital play, board game systems, editorial design, and visual storytelling.